Tuesday, December 16, 2014

Final Shot



For the final shot, I wanted a Paper Man-esque credit sequence with photos of their "date" except that it cuts out to reveal that it's not a date at all as much as hanging out with a group of friends, and just as the audience processes the joke, the boyfriend enters.




 After one of our crew drop out last minute, however, I had to turn to a random Sweet Eugene's customer to  operate the boom mike. This put me in a bit of a rush, and I ended up not taking the excess of negative space into account. To remedy this, I've begun resizing the composition, and animating masks to move the friends closer. It's still got a few lighting issues around Kate's cup and couch arm, but I'll keep working with it.

Before
After

Thursday, December 11, 2014

Fall Show


What I submitted to the VIZA Fall Show. Still need textures and tighter editing, but We've got most everything filmed and synced up.

Wednesday, November 5, 2014

localRender 1.5


I've been placing rough lights in the animation scenes so that Krista's local render script can see anything. I decided to test it halfway through and noticed the lights from bcam catching something VERY interesting in the last few shots...

The Keyboard

This is pretty much all my team has accomplished this semester, courtesy of texture artist, Austin Goddard. We're really going to have to pick up the pace.